Thursday, November 26, 2009

Here is the final game

Well at the end of the project all I could do was to put the fate of my characters in the hand of others. Unfortunately there are bugs in the character programming but the core of the game seems to work.

Rogue Painter



Thursday, October 15, 2009

Cleaner Animation


Because there will be multiple cleaners on screen the number of frames must be reduced, so it doesn't slow down the frame rate of the game.

Main Chracter Animation

The final Character walk Cycle

Saturday, October 10, 2009

Sketches - Character and Cleaner

The run cycle for the character


The Infamous Cleaner who goes around destroying your art work

Variations of the New Character


Experimenting with depth by adding another shade of the shadow.






Adding textures and taking out colours to create new effects

New Character design




I try to create the character in the style of a vector crossed with stencil.

First Character Design




The initial character design is based on a graffiti artist.
It was design in a more cartoonie style because we are exploring the idea of using simple shapes for the game.